Showing username history was added to the userpage. In osu!web, thanks to nanaya, the header has been updated to match flyte's new design. The community contributor badge was updated to match the new display of user badges shaping the guidelines for how existing and future user badges should look like. Song selection screen when hovering over the cookie Hovering over it would enlarge the cookie, as normal, but would also make it rotate faster. Whereas the cookie in the song selection screen would slowly rotate anticlockwise. The cookie in the main menu slowly rotated clockwise as time passed. MWC 7K 2018 concluded with South Korea, Malaysia, and China taking first, second, and third place respectively. This was done so allow more transparent and open discussion, but to also prevent outsiders from assuming that the "osu! staff" are the ones who were making decisions BNs and QATs make. On, peppy opened the #ranking-procedures channel (now called #modding) in the osu!dev Discord to give BNs and QATs an area to discuss topics they want actioned upon. Thanks to nanaya, user badges are now displayed on the user pages. The page titles were rearranged to prioritise the page name (rather than the game's name) allow easier navigation between tabs. The mobile view of the website will now have a dedicated search box. In osu!web, the play history and watch replay history graphs (the design is temporary) and post count in the user profiles were added. The parallax effect was reduced during gameplay. In osu!lazer, basic skinning support was implemented.
Osu lazer wiki trial#
Trial & Error was introduced as a new Featured Artist. The Community Choice 2017 results were released with Doormat, Backfire, Ascendance, and Protastic101 winning the community's vote in osu!, osu!taiko, osu!catch, and osu!mania respectively. An experience bar for the user's level can now be seen by hovering over the level badge. The changelog builds now have an osu!supporter promo at the bottom. Users are now able to set their default game mode (shown with a star next to the game mode) in their user profiles, rather than assuming the last viewed game mode. Icons for the forum topics were changed to be more colour-blind friendly. Recent activity now shows the "show more" option. Genres and languages were added to beatmap pages. The old site was depreciated almost entirely (a new banner is now present almost everywhere on the old site, linking users to the new site). In osu!web, the total play time was implemented in user profiles. Adjusting visual settings can be done in the "loading screen". In-game URL handling was added and were said to stay (opening chat channels or osu! links will use the client, instead of leaving to open via a web browser). Muting the client through action keys was implemented, however, the design is still in progress.
cYsmix has been in the works to create the new default hitsounds. osu!catch's scoreboard now appears, allowing players to actually complete an osu!catch game. The revert button in the options was redesigned. In osu!lazer, the infamous catmull styled sliders were implemented thus allowing older beatmaps to be played the way they were meant to be played.
Peppy briefly opened a GitHub issue to discuss about passive HP. Lastly, thanks to nekodex, the scoreboard redesign was implemented. The ability to see star ratings in the osu!direct was backported from osu!lazer. Six days later, they were up on the osu!store. Peppy tweeted that the new t-shirt inventory (along with their new designs) has arrived. A limit to only load 250 forum threads and unload others was implemented to avoid heavy memory consumption. Obtaining a to beatmap discussion post was made easier to copy, localisations can now resize the menu upon hovering over the locales, star ratings can be seen on the beatmap listing via hovering the difficulty icon, and sorting of beatmap discussions was added. In osu!web, beatmap pack listings were improved, hype and nomination counters were visible to the beatmap listings. osu!catch was vastly improved and autoplay was fixed to be more human-like. Thanks to cYsmix, a fresh set of default hitsounds was added.
osu!mania scrolling speed was implemented.
Osu lazer wiki mod#
In osu!lazer, background blurring and the hidden mod were added. Community Choice 2017 (previously known as the "Best of" series) voting was opened.
The osu!mania 7K World Cup 2018 registrations opened. Since then, he had been taking some time to redesign the website's current design from scratch. He explained that the current state of the website had many UX problems, from various functionality specs to user feedback, that wasn't considered at the time of designing. After a six-month long hiatus, flyte posted on the osu!next blog with some teaser pictures for the next website design.